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Ancient Online : Remastered moves to Unreal Engine 5 — first internal builds running

Environment density and lighting quality take a clear step up.

Ancient Online : Remastered moves to Unreal Engine 5 — first internal builds running

Ancient Online : Remastered has moved into full production on Unreal Engine 5. The first internal builds are running.

Virtual shadow maps keep shadows sharp and stable far into the distance, and optional Lumen lighting reacts to the time of day, torches, and spell effects.

Internal builds are running on all five target platforms. There is no public release date yet.